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Honor Harrington (№1) - On Basilisk Station

ModernLib.Net / Космическая фантастика / Weber David / On Basilisk Station - Чтение (стр. 22)
Автор: Weber David
Жанр: Космическая фантастика
Серия: Honor Harrington

 

 


"Keep a close eye on the flanks, Gunny," he told Jenkins softly, and turned to his Navy channel. "Hawk-One, Falcon Leader. Watch the slopes. If we get a breakout, I want you on it in a hurry."

"Hawk-One copies, Falcon Leader," Ensign Tremaine replied. "We'll watch your flanks."

"Thanks, Hawk-One." He returned his attention to his map display as the light codes of hostiles began to flow into the valley. Another fifteen minutes, he thought.

Lieutenant Liam Kilgore watched his armor display with one eye while he checked his pulse rifle with the other. His scouts had done their first job by spotting the Stilties, then fallen back before them without being spotted in return. Now it was time for them to get the hell out of the way and get ready to kick some ass, and he grunted approval as they filtered neatly back into the positions he'd selected in such haste. His armored people were supposed to intercept any Stilty breakouts and stop them short of the less well-protected types behind them, but there were an awful lot of hostiles out there. He wished O'Brian's squad was with him to help thicken the flanks, but even if O'Brian had been there, it wouldn't have thickened them enough. Still, if there were a lot of Stilties, there was also a lot of firepower on the ridges above his people. Maybe even enough.

Jesus, there were a lot of the bastards! More and more of them flowed forward, and he no longer needed his armor sensors to see them. The mark-one eyeball worked just fine, for the nomads weren't even trying to hide. Their vaunted skill in concealed movement seemed to have deserted them, and his audio sensors picked up the high, shrill sounds of some barbaric chant as they forged ahead with their weird, swinging gait. Perhaps half of them were cavalry, mounted on jehrns, the odd, upright riding beasts of the northern hemisphere nomads; the rest were on foot, and all of them advanced waving rifles, swords, and spears—even clubs—and screaming encouragement to one another. There were actually bayonets on most of those rifles, and there was something peculiarly bloodcurdling about the Medusans' frenzied sounds and obvious unconcern for anything they might run into. Kilgore almost imagined he could smell the acrid stench of mekoha wafting from them, and the thought of fighting someone who couldn't even feel pain, much less fear, wasn't one Marines were accustomed to.

On the other hand, he told himself grimly, the Stilties weren't accustomed to facing modern firepower, either. They were in for a shock, and—

"Falcon Leader to all Falcons. Engage!" a voice snapped, and Kilgore's pulse rifle swung up into position without conscious thought. His thumb snapped the selector to full-auto, not the normal semi-automatic, and his little finger pressed the stud that selected the explosive magazine. He paused for one bare heartbeat, seeing the mob of Medusans through cold, suddenly distant eyes, and then he squeezed the trigger.

It wasn't a slaughter. It was worse than that. The Medusans had never heard of dispersion; they were packed shoulder-to-shoulder, crowded into a single, huge target. Anything that missed one of them was bound to hit another.

Kilgore's pulse rifle surged back, its recoil almost imperceptible through his armor as its small, powerful grav coil spat a stream of four-millimeter darts down-range. The explosions of the darts weren't the clean, white flashes of practice on the range; they were red and steaming as Medusan bodies blew apart in geysers of blood. He swept his fire across the shrieking natives, emptying a full hundred-round extended magazine into them in less than twenty seconds, and his was only one of almost three hundred modern rifles flaying that screaming thong.

Darts screamed down over his head from the crest of the valley's sides, and the shattering thunder of his third squad's heavy, multi-barreled pulsers ripped into the Medusans from the south. Searing flares of plasma incinerated Stilties by the score as the heavy weapons section opened up, and some of Isvarian's NPA troopers were armed with rocket and grenade launchers that blasted severed limbs and gobs of Medusan flesh across moss and boulders. The rocky valley was a pocket of Hell, and not even mekoha could fully barricade the natives against the horror. They howled in shock and agony, writhing like ants in a flame, yet even as they screamed and died, others lunged outward, running up the slopes with the impossible agility of their three-legged gait, charging straight into the fire tearing them apart.

It was incredible. Kilgore slapped a fresh magazine into his rifle and emptied it. Slammed in a third and opened up again, ears cringing from the savage discord of shrieks and explosions bellowing over his audio pickups, and he couldn't believe it. The Stilties were charging so fast, their mob formation so thick, that he couldn't kill them fast enough to stop them! Any sane opponent would have broken and run from that murderous fire; the Stilties didn't. They were a living wave, willing to take any losses to reach their foes. They surged over their own dead and dying, frothing ever higher up the sides of the valley, and his scouts were spread far too thin to contain them.

"Falcon-Three, Falcon Leader! Get back, Falcon-Three! Clear the slopes for the Navy!"

"Aye, Falcon Leader." Kilgore's voice sounded strange in his own ears through the thunder and slaughter. It was flat and level, leached of all expression by the horror before his eyes, and he heard it passing orders to his scouts. He abandoned his cover, feeling crude bullets skip and whine off his armor like hail as the Medusans saw him at last, and his people hit their jump gear, vaulting higher up the steep slopes. Marines and NPA troopers above them checked their fire as the armored scouts suddenly went bobbing and weaving through their fire lanes, and the Stilties screamed in triumph as the avalanche of death slackened. They charged after their fleeing enemies even while those on the valley floor continued to wither and die in the hurricane of destruction sweeping up from its southern end, and Kilgore's ears rang as a rifle bullet spanged off his armorplast helmet in a smear of lead.

But then the scouts were clear, and the pinnaces screamed down, lasers and autopulsers raving. They swept along the sides of the valley, cluster bombs and napalm erupting beneath them, lasers and guns plowing a ten-meter wide swath of absolute destruction through the howling Medusans, and then they swept back to do it all over again. And again.

And again and again and again ... until the dead lay five and six deep and there was no living thing in all the blasted nightmare of that valley of death.

Sergeant O'Brian heard the sudden explosion of combat far behind him, but his attention was on other things. His squad squatted and crouched in firing positions along the shallow, razor-backed ridge, and he peered through his binoculars at the cave mouth across the ravine below him.

The nose of an aircar protruded from it, and his jaw tightened as he saw the pulser muzzles like tusks on either side of the front gear well. The sleek vehicle bore no markings that he could see, and the presence of those heavy weapons made it illegal even if it had once been properly registered. The problem was what he did about it. He was no cop, and with the horror of the NPA skimmer fresh in his mind, he was in no mood to act like one.

He grunted decisively and hit the button that flipped the binoculars up out of his way.

"Hawk-Three, Falcon-Three-Three," he said into his com. "Are you ready to nail them if they bug out?"

"Affirmative, Falcon-Three-Three," the pinnace's commander replied. "But we're not going to leave much in the way of evidence if we do."

"Understood, Hawk-Three. We'll try to keep them on the ground, but stay on your toes."

"Will do, Falcon-Three-Three. Luck."

"Thanks." O'Brian shifted back to the squad net. "You see that overhang above the aircar, Stimson?"

"Yo, Sarge," the plasma rifleman's reply was laconic, almost bored-sounding, but O'Brian wasn't fooled.

"I want that cave plugged with the aircar inside it. It may be evidence, so I don't want it destroyed, either. Think you can drop the overhang on its nose?"

"Might be able to," Stimson said thoughtfully, "but that's mighty thick rock, an' I wouldn't care to bet money on doin' it from up here. This baby of mine don't have all that much penetration, and the angle's bad from here. I prob'ly can if I get a little lower, though, Sarge."

"Can you do that without being spotted?"

"He can work around the north end of the ridge, Sarge," Hillyard suggested. "It tails off in some broken ground and boulders down that way."

"Sounds good to me, Sarge," Stimson agreed.

"Do it, Stimson."

"On my way."

O'Brian grunted in satisfaction, but his armor sensors were already picking up revving turbines, and there were other machinery noises, coming both from that cave and an equally large cave mouth just below it. There might be more aircars in there, or even ground vehicles.

"Hadley, you watch that lower cave," he said. "If anything starts to move out of it, nail it, and the hell with evidence."

"My pleasure, Sarge."

"Sharon, when Stimson takes out the aircar, I want you to take the rest of your people in to cover that smaller cave to the left. Bill, you take Parker and Lovejoy to that one on the extreme right. Turner and Frankowski, you're with me on the one in the middle. Hadley and Stimson will lie back to cover us. Everyone copy?"

A chorus of assents came back, and he made himself wait in patience while Stimson slithered cautiously into position. It seemed to be taking forever, though he knew the delay felt far longer than it was. The thunder of weapons from the south grew even louder, and he bit his lip as its intensity registered. There must be even more of the bastards than they'd thought. He tried not to remember what the Stilties had done to those poor damned NPA types, tried not to think about them doing it to his own people, and concentrated on the task in hand.

"In position, Sarge," Stimson's voice said.

"Then take 'em out," O'Brian grated, and an eye-aching gout of incandescence flashed below him.

The plasma bolt liberated its energy almost instantaneously against the lower edge of the stony outcrop. Vaporized soil and glowing quartz gravel erupted away from the searing impact, but the outcrop held ... for a second. And then another bolt smashed into the glowing hole. A second scoop of rock and earth vanished, and the massive stone ledge broke loose and crashed downward across the cave mouth. It crunched into the aircar, blocking the cave and smashing through the fuselage just behind the nose like a blunt guillotine, and O'Brian was on his feet.

"Move in!" he shouted, and his armored squad hurled itself forward in instant response.

O'Brian covered the distance to the central cave mouth in less than thirty seconds, diving aside to cover himself against any waiting weapons behind a shoulder of solid rock and dirt. He stabbed a quick look at his display and grunted in satisfaction. They were all closed up against their objectives. Now someone had to poke his head inside and hope to hell no one blew it off.

"Watch my ass, Turner," he growled, and thrust himself cautiously around the edge of the opening.

A narrow, rough-walled gut, more like a tunnel than a cave, opened before him. He moved down it slowly, rifle ready, sensors probing, and grunted again as he picked up additional power sources ahead of him. So. This was the base they'd been looking for ... and somewhere up there were the bastards who'd given the Stilties their fucking guns. His lips drew up in a hungry smile at the thought, but he made himself maintain his slow, cautious pace.

The cave swung to the left and opened out, and light glowed around the bend. He sidled up to it cautiously, and his eyes narrowed as he saw a dozen coughing humans crouched behind out-thrust swells of rock and piles of off-world freight canisters and cargo-handling equipment amid the fog of dust and smoke Stimson's shot had blown back into the cave. It looked as if they'd been loading the aircar for a frantic evacuation, but there'd been a change in plans, O'Brian thought coldly. They weren't going anywhere now.

Most of them wore unpowered body armor, and he saw some fairly heavy weapons down there, as well as sidearms and half a dozen pulse rifles. On the other hand, his people were in full battle armor, and none of those bastards knew he was here above them yet, now did they?

He started to squeeze his trigger, then stopped. He was no cop, but he supposed the brass would like prisoners. And physical evidence.

"Solid shot only," he murmured over his com. "Try not to tear things up too badly if you have to shoot—they're gonna want evidence—but don't take any stupid chances."

Acknowledgments came back to him, and his own little finger squeezed, switching over to the non-explosive rounds in the secondary magazine. He drew a deep breath and eased further forward, keeping as low as he could while Turner slid up to his right. She moved as carefully and quietly as he and settled down in position to watch his back. He and the private looked at one another, and O'Brian nodded.

"Throw down your weapons!" he barked suddenly. His voice boomed and roared through the cavern, hugely amplified by his armor's external speaker, and the people before him jerked in surprise. Faces swung towards him, and two or three of them dropped their weapons, raising their hands in sheer reflex.

"No, Goddamnit!" someone screamed. Heads whipped around, and blinding light and searing heat flashed from the cave wall three meters to O'Brian's right as the man who'd screamed fired a plasma carbine desperately in his direction. The sergeant didn't even blink, but his eyes glowed with a hard, vicious light. He didn't repeat his surrender demand. His rifle muzzle angled slightly to the right, and he bared his teeth as he squeezed the trigger twice with cold deliberation.

The non-explosive darts screamed across the cavern at two thousand meters per second, and Tadeuz O'Brian was qualified Expert Marksman with the pulse rifle. Body armor slowed them, but it couldn't possibly stop them at such a short range, and they struck precisely where he'd intended—a centimeter below Colonel Bryan Westerfeldt's navel.

The sergeant stood fully upright, listening to the clatter of weapons on stone. He started down into the cave, and the cold, bitter hate at the core of him hoped the ghosts of the NPA's slaughtered patrol could hear the high, tearing screams of the gutshot bastard dying on the floor before him.

CHAPTER TWENTY-NINE

Commander Honor Harrington sat in her command chair and watched her displays as HMS Fearless tore through space under maximum emergency power. The cruiser accelerated at a steady five hundred and twenty gravities—more than five kilometers per second per second—in pursuit of the freighter Sirius; Honor's face was still and cold, a mask against her own anxiety, while her mind churned behind her eyes.

She was almost certain she had it right ... but only almost. And if she was wrong, if she hadn't guessed correctly after all, if—

She chopped off that train of thought and made herself lean back. The timing of Sirius's departure could mean only one thing, she told herself, and Brigham's projection of her course confirmed it. Sirius was, indeed, headed for the Tellerman wave, and the Tellerman was one of the "Roaring Deeps," the most powerful grav waves ever charted. More than that, it headed almost directly towards the People's Republic of Haven. If there truly was a Peep battle squadron out here, the Tellerman would take Sirius to meet it at two and a half or three thousand times the speed of light.

Back in the early days of hyper flight, spacers would have avoided something like the Tellerman like death itself, for death was precisely what it would have meant for any starship that encountered it.

The original hyper drive had been a mankiller, yet it had taken people a while to realize precisely why that was. Some of the dangers had been easy enough to recognize and avoid, but others had been far more difficult to identify and account for—mainly because people who encountered them never came back to describe their experience.

It had been discovered early on that translating into or out of the alpha band, the lowest of the hyper bands, at a velocity greater than thirty percent that of light was suicide, yet people had continued to kill themselves for centuries in efforts to translate at speeds higher than that. Not because they were suicidal, but because such a low velocity had severely limited the usefulness of hyper travel.

The translation into or out of any given band of hyper space was a complex energy transfer that cost the translating vessel most of its original velocity—as much as ninety-two percent of it, in the case of the alpha band. The energy loss dropped slightly with each "higher" hyper band, but its presence remained a constant, and for over five standard centuries, all hyper ships had relied on reaction drives.

There were limits to the amount of reaction mass a ship could carry, and hydrogen catcher fields didn't work in the extreme conditions of hyper space. That had effectively limited ships to the very lowest (and "slowest") hyper bands, since no one could carry enough reaction mass to recover velocity after multiple translations. It also explained why more stubborn inventors had persisted in their costly efforts to translate at higher velocities in order to maintain as much starting velocity in hyper space as possible. It had taken over two hundred years for the .3 c limitation to be fully accepted, and even today, some hyper physicists continued to search for a way around it.

Even after one had resolved the problems of safe translation speeds, however, there was the question of navigation. Hyper space wasn't like normal space. The laws of relativistic physics applied at any given point in hyper, but as a hypothetical observer looked outward, his instruments showed a rapidly increasing distortion. Maximum observation range was barely twenty light-minutes; beyond that, the gravity-warped chaos of hyper and its highly charged particles and extreme background radiation made instruments utterly unreliable. Which, of course, meant that astrogation fixes were impossible, and a ship that couldn't see where it was going seldom came home again.

The answer to that one had been the hyper log, the interstellar equivalent of the ancient inertial guidance systems developed on Old Earth long before the Diaspora. Early-generation hyper logs hadn't been all that accurate, but they'd at least given astrogators a rough notion of where they were. That had been far better than anything that had come before, yet even with the hyper log, so many ships never returned that only survey vessels used hyper space. Survey crews had been small, fantastically well-paid, and probably just a bit crazy, but they'd kept hyper travel in use until, eventually, one or two of them encountered what had killed so many other starships and survived to tell about it.

Hyper space itself was best considered as a compressed dimension which corresponded on a point-by-point basis to normal space but placed those points in much closer congruity and so "shortened" the distance between them. In fact, there were multiple "bands," or associated but discrete dimensions, of hyper space. The "higher" the band, the shorter the distance between points in normal space, the greater the apparent velocity of ships traveling through it ... and the higher the cumulative energy cost to enter it.

That much had been understood by the earliest theorists. What they hadn't quite grasped was that hyper space, formed by the combined gravitational distortion of an entire universe's mass, was itself crossed and crisscrossed by permanent waves or currents of focused gravity. They were widely separated, of course, but they also might be dozens of light-years wide and deep, and they were deadly to any ship which collided with one. The gravitational shear they exerted on a starship's hull would rip the hapless vessel apart long before any evasive action could even be contemplated, unless the ship happened to impact at precisely the right angle on exactly the right vector, and its bridge crew had both the reflexes and the reaction mass to wrench clear in time.

As time passed, the survey ships that survived had mapped out reasonably safe routes through the more heavily traveled regions of hyper space. They couldn't be entirely relied upon, for the grav waves shifted position from time to time, and sticking to the safe lanes between waves often required vector changes reaction-drive ships simply could not make. That meant hyper voyages had tended to be both indirect and lengthy, but the survival rate had gone up. And as it climbed, and as physicists went out to probe the grav waves they now knew existed with ever more sophisticated instruments, observational data increased and ever more refined theories of gravity were proposed.

It had taken just over five hundred years, but finally, in 1246 P.D., the scientists had learned enough for the planet Beowulf to perfect the impeller drive, which used what were for all intents and purposes "tame" grav waves in normal space. Yet useful as the impeller was in normal space, it was extraordinarily dangerous in hyper. If it encountered one of the enormously more powerful naturally occurring grav waves, it could vaporize an entire starship, much as Honor herself had blown the Havenite courier boat's impeller nodes with Fearless's impeller wedge.

More than thirty years had passed before Dr. Adrienne Warshawski of Old Earth found a way around that danger. It was Warshawski who finally perfected a gravity detector which could give as much as five light-seconds' warning before a grav wave was encountered. That had been a priceless boon, permitting impeller drive to be used with far greater safety between grav waves, and even today all grav detectors were called "Warshawskis" in her honor, yet she hadn't stopped there. In the course of her research, she had penetrated far deeper into the entire grav wave phenomenon than anyone before her, and she had suddenly realized that there was a way to use the grav wave itself. An impeller drive modified so that it projected not an inclined stress band above and below a ship but two slightly curved plates at right angles to its hull could use those plates as giant, immaterial "sails" to trap the focused radiation hurtling along a grav wave. More than that, the interface between a Warshawski sail and a grav wave produced an eddy of preposterously high energy levels which could be siphoned off to power a starship. Once a ship had "set sail" down a grav wave, it could actually shut down its onboard power plants entirely.

And so the grav wave, once the promise of near certain death, had become the secret to faster, cheaper, and safer hyper voyages. Captains who had avoided them like the plague now actively sought them out, cruising between them on impeller drive where necessary, and the network of surveyed grav waves had grown apace.

There had still been a few problems. The most bothersome was that grav waves were layers of focused gravity, subject to areas of reverse flow and unpredictable bouts of "turbulence" along the interfaces of opposed flows or where one wave impinged upon another. Such turbulence could destroy a ship, but it was almost more frustrating that no one could take full advantage of the potential of the Warshawski sail (or, for that matter, the impeller drive) because no human could survive the accelerations which were theoretically possible.

Improved Warshawskis had tended to offset the first difficulty by extending their detection range and warning ships of turbulence. With enough warning time, a ship could usually trim its sails to ride through turbulence by adjusting their density and "grab factor," though failure to trim in time remained deadly, which was why Sirius's claim of tuner flutter had been so serious. A captain still had to see it coming, but the latest generation detectors could detect a grav wave at as much as eight light-minutes and spot turbulence within a wave at up to half that range. The problem of acceleration tolerance, on the other hand, had remained insoluble for over a standard century, until Dr. Shigematsu Radhakrishnan, probably the greatest hyper physicist after Warshawski herself, devised the inertial compensator.

Radhakrishnan had also been the first to hypothesize the existence of wormhole junctions, but the compensator had been his greatest gift to mankind's diaspora. The compensator turned the grav wave (natural or artificial) associated with a vessel into a sump into which it could dump its inertia. Within the safety limits of its compensator, any accelerating or decelerating starship was in a condition of internal free-fall unless it generated its own gravity, but the compensator's efficiency depended on two factors: the area enclosed in its field and the strength of the grav wave serving as its sump. Thus a smaller ship, with a smaller compensator field area, could sustain a higher acceleration from a given wave strength, and the naturally-occurring and vastly more powerful grav waves of hyper space allowed for far higher accelerations under Warshawski sail than could possibly be achieved under impeller drive in normal space.

Even with the acceleration rates the compensator permitted, no manned vessel could maintain a normal space velocity above eighty percent of light-speed, for the particle and radiation shielding to survive such velocities simply did not exist. The highest safe speed in hyper was still lower, little more than .6 c due to the higher particle charges and densities encountered there, but the closer congruity of points in normal space meant a ship's apparent velocity could be many times light-speed. Equipped with Warshawski sails, gravity detectors, and the inertial compensator, a modern warship could attain hyper accelerations of up to 5,500 g and sustain apparent velocities of as much as 3,000 c. Merchantmen, on the other hand, unable to sacrifice as much onboard mass to the most powerful possible sails and compensators the designer could squeeze in, remained barred from the highest hyper bands and most powerful grav waves and were lucky to make more than 1,200 c, though some passenger liners might go as high as 1,500.

And that brought Honor right back to Sirius, for the ship in front of her obviously had a military-grade drive and compensator. Her sheer mass meant her compensator field was larger and thus less efficient than Fearless's, but no freighter should have been able to pull her acceleration. Even a superdreadnought, the only warship class which approached her mass, could only manage about four hundred and twenty gees, and Sirius was burning along at four hundred and ten. That left Fearless an advantage of barely a hundred and ten gees, little more than a kilometer per second squared—and Sirius had a head start of just under fifteen minutes.

It would have been worse if Fearless hadn't been at standby or Dominica Santos hadn't cut corners and chopped almost a full minute off the time it took to put her drive fully on line. As it was, Honor could still overhaul before Sirius reached the hyper limit, but not with as much margin as she might have wished. Sirius would hit the hyper limit in just under a hundred and seventy-three minutes from the time she left orbit. Honor had been in pursuit now for almost ten minutes. By cutting the safety margin on her own compensator to zero, she could match velocities with the freighter in another forty-six minutes, but it would take her over an hour just to reach effective missile range. Completely overtaking the freighter would require just over another hundred and seven minutes, leaving her less than twenty minutes before Sirius reached the hyper limit. And even if she did overtake completely, forcing the freighter to heave-to would be far from easy. Worse, momentum alone would carry Sirius beyond the hyper limit, even if she braked at max in response to Honor's demand, unless she began her deceleration within the next hour and a half, and Honor had no way of knowing just how far beyond the hyper limit a Havenite battle squadron might be lurking. No normal space sensor could see across the hyper wall. The entire Havenite Navy might lie less than a light-second beyond the limit, and no one in Basilisk would know a thing about it, so it was entirely possible Sirius needed only to break into hyper at all to accomplish her mission.

Which meant that, somehow, Honor had to stop her within the next ninety-seven minutes. If she didn't, then the only way to prevent her from translating into hyper would be to destroy her.


Captain Johan Coglin sat on his bridge. He'd run out of curses ten minutes before; now he simply sat and glared at his display while anger flowed through his mind like slow lava.

Operation Odysseus had seemed like a reasonable plan when he was first briefed for it. A few too many ruffles and flourishes, perhaps, but reasonable. There'd been no special reason why they had to use his ship for it, yet no one had listened when he suggested they use a genuine freighter. They'd wanted Sirius's higher acceleration levels and hyper speed "just in case," and he'd been far too junior to argue the point. And, he supposed, if things had gone as planned, it wouldn't really have mattered in the long run. Only the idiots who'd orchestrated the operation should have realized it would never work from the moment Fearless replaced Warlock on Basilisk Station. They should have scrubbed it weeks ago, and he'd told Canning that.


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